A comparison tool that allows different City of Heroes & City of Villains builds, across a number of archetypes and powersets to be compared for how much damage they can sustain on a per second basis. To achieve this the sustainable damage comparison tool allows Comparison Sets to be defined. A set it made up of the following information:
Using the Comparison Set information each powerset is analysed, each power enhanced and combined for health, healing, regeneration, resistance and defence. Then using a set of sustainable damage calculations across enemy levels +0 to +4 to the player, and enemy types Minion, Lieutenant, Boss and Arch-Villain / Hero to give an averaged damage per second result for each of the damage types in the game (Smash, Lethal, Energy, Negative Energy, Fire, Cold, Toxic and Psionic). |
Notice: There will be no further updates to the comparison tool, however I am in the process of making the code open source, so if you would like a copy please send me an email (address in readme file). You will need Delphi 2007 (win32) to work with the source (earlier versions may be possible). All VCL components are either my own or freeware and will be included. |